īasim will witness the prelude of the Zanj Rebellion, where the people of Baghdad rose up against the Turk forces of the caliphate. A new combat mechanic, Assassin Focus, will look similar to the various enhanced abilities Kassandra had access to in Odyssey through the Spear of Leonidas. A skill tree will allow the player to choose different effects for each of his tools or weapons. Basim will have to go to the Musa brothers in order to upgrade his weapons and tools, such as the blowpipe or bombs. There will be no more leveling and XP system, only tool improvement. īasim will also have a variety of weapons and tools he will use, including smoke bombs, the Hidden Blade, blow darts, mines, throwing knives, noise makers and more. Another returning feature will be a notoriety system that will either assist or hinder Basim in his objectives. The Black Box missions from Assassin's Creed: Unity and the Valhalla downloadable expansion The Siege of Paris will return, with Basim being able to explore the environment and find different ways to approach and eliminate his targets. The main location of the game will primarily be the city of Baghdad, with minor parts of the game also set at the Alamut fortress, but it will not be explorable. After Valhalla had the raven Sýnin provide Eivor Varinsdottir with Eagle Vision despite being a corvid rather than an eagle, Mirage will return to the method used in Assassin's Creed: Origins and Assassin's Creed: Odyssey by having the Eastern imperial eagle ( Aquila heliaca) Enkidu aid Basim. Set 20 years prior to the events in Valhalla, players assume the role of Basim Ibn Ishaq with the gender choices, dialogue options, and relationship possibilities removed.
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